I wanted to play Paper Lily with a friend but there's no multiplayer, so I added it. This mod patches your existing Steam copy to let two people play through the whole game together online.
One person hosts and gets a short code to share. The other types it in and joins. You can start fresh or load an existing save — both players will be in the same spot. Room transitions wait for both of you, and the boss fight at the end works for both players too.
I run a small relay server to handle the connection so neither player needs to forward ports. It doesn't log anything, it just shuffles packets.
needs Paper Lily - Chapter 1 installed through Steam - re-run any time to update to the latest version
PaperLilyCh1.exe before touching anything, then downloads and applies the patch.xdelta3 from your package manager if you don't have it.chmod +x paperlily_coop_installer_linux && ./paperlily_coop_installer_linuxevent_start flagCh1_Home_Exterior_Front — SignalCoopReady now fires even when a cutscene is running on room entrylocalReady and partnerReady flags on each room changeCh1_Home_Exterior_Front — each player plays through the intro independently until that pointSTEAM_COMPAT_DATA_PATH which is the same path on both the host and inside the Proton container--debug-terminal Steam launch option support — writes live debug output to /tmp/paperlily_debug.log
Run the installer again with --uninstall, or just delete PaperLilyCh1_original.exe
and do a Steam file verify and it'll put the original back.
Fan-made, not affiliated with Leef6010. The installer only patches your own copy of the game, it doesn't bundle any game files. If something breaks or you run into a bug, feel free to reach out.